Prometheus Spawning Grounds - version 7, beta

The work stuff

I've done quite a lot of freelance work, but since much of it is boring diagrams and newspaper type illustrations, there's little point in showing it. I've managed to misplace much of it too.




DragonMech Covers (and some greyscale interior art in the core book).


Such as this, a rod walker mech.


Battalion Wars cover, I did this with my AD @ Kuju. (Right: agressive european marketing team tweak)

Paizo publishing stuff
Here's some of the stuff I've made for Paizo publishing, which publishes Wizards of the Coast RPG magazines, such as Dungeon, Dragon and PolyHedron.

Githyanki zombies or whatever.





I like doing pinups with white background. Sure, adding a background will make the image more engaging, but it's also 10 times harder to make a character interact properly with the enviroment. Being lazy doesn't help either.






This is the Polyhedron #160 cover,
titled 'Ironlords of Jupiter'.
Above: Cover color sketch.
Left: Finished cover with fake logo.






Oh yeah, did I mention I need to work on my enviroment drawing skills? I'm gonna start making studies tomorrow, which is not today.




Copyright notice: Niklas Jansson, 2007. Bla bla bla. Yadda yadda yadda.
Contact: email rebus (Hint: only one is correct, and it's Diglett, cuz Diglett is like... awesome!)